Betrayed Trust


Overview

We are developing a fantasy novel type game with AI elements in its core. AI will be used not as a gimmick instead as a clever platform for our dialog and gameplay to reach hights not yet seen in a student project. AI will be reactive and decide to become our enemy or stay as our friend depending on the treatment they receive from the player.  Fantasy, guilds, warriors are things that are at the forefront of our game. That setting will only serve as a foundation for our intriguing characters that you will meet throughout your journey.

Our team

  • Management: Jakov Kadić, Sandra Sačarić
  • Design: Luka Pošta, Jana Jambrešić, Dora Garafolić
  • Writing: Sonja Kolarić, Ivan Simić
  • AI: Karlo Rosenthal, Frano Šimić, Karmelo Mrvica
  • Backend: Ivan Simić, Karlo Rosenthal, Mateo Zović, Dorijan Kos, Karmelo Mrvica

Timeline

  • Faza Istraživanja i Planiranja

    Sketching UI, characters, story, background and setting up backend

  • Faza Dizajna

    Ai training, UI close to final version, story finished

  • Faza Razvoja i Testiranja

    Test compatiblity of all elements and connecting them

  • Faza Finalizacije

    Making sure it works like intended and finalizing documentation

Tools 

Game engine: Monogatari

Art: Glibatree (chatgpt)

Audio and video: 11labs (audio), wondershare filmora (video), heygen (video), convertio (audio and video), vmake (video), canva (video)

Writing: arcweave

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